osric
osric| Frequency | Very rare |
|---|---|
| Number appearing | 1d6 |
| Armor class | 5 |
| Move | 90-ft; 300-ft flying (AA: III) |
| Hit dice | 6 |
| % in lair | Nil |
| Treasure type | None |
| Damage per attack | 2d6 |
| Special attacks | See below |
| Special defenses | Jump |
| Magic resistance | Standard |
| Intelligence | Non- |
| Alignment | Neutral |
| Size | Large (9-ft long) |
Giant flies are more massive than the normal variety of flying insects and thus are Aerial Agility: Level III, though they can hover. They do retain a normal fly's ability to react quickly and thus they can jump away from an attack in only 1 segment. This jumping defensive move is a backward springing leap which carries the giant fly 30-ft away and does not count as a retreat for purposes of a free attack.
This giant insect is even larger than the giant blow fly and far more aggressive. The giant horsefly dines on fresh blood and it will land on any warm-blooded creature is encounters, attempting to draw blood from the target with its bite. Giant horseflies are flat tan and brown in colour, with shiny brown eyes.
Special Abilities
Jump — Can jump away from an attack in only 1 segment. This jumping defensive move is a backward springing leap which carries the giant fly 30-ft away and does not count as a retreat for purposes of a free attack.
Blood drain — The round after a successful biting attack the horsefly inflicts the same amount of damage upon the victim again as it draws blood from the bite wound inflicted on the victim. This process can be halted by either killing or driving the giant horsefly away.