osric
osric| Frequency | Rare |
|---|---|
| Number appearing | 1d6 |
| Armor class | 3 |
| Move | 300-ft swimming |
| Hit dice | 8 |
| % in lair | Nil |
| Damage per attack | 2d10 |
| Special attacks | See below |
| Special defenses | Nil |
| Magic resistance | Standard |
| Intelligence | Non- |
| Alignment | Neutral |
| Size | Large |
Giant gar live in deep rivers and lakes. They can swallow prey whole on an attack roll of 20, including creatures up to Man-sized. A swallowed person has a cumulative 5% chance per segment of drowning, but if he or she has a cutting weapon, may cut him- or herself free. To do so, 25% of the giant gar's total hp must be inflicted. Any piercing attack against a giant gar has a 20% chance of causing equal damage to a swallowed creature.
Special Abilities
Swallow whole — On an attack roll of 20, can swallow prey whole (creatures up to Man-sized). A swallowed person has a cumulative 5% chance per segment of drowning, but if he or she has a cutting weapon, may cut him- or herself free. To do so, 25% of the giant gar's total hp must be inflicted. Any piercing attack against a giant gar has a 20% chance of causing equal damage to a swallowed creature.