osric
osric| Frequency | Uncommon |
|---|---|
| Number appearing | 1d3 |
| Armor class | 2 (shell) or 5 (head and flippers) |
| Move | 10-ft; 150-ft swimming |
| Hit dice | 15 |
| % in lair | Nil |
| Damage per attack | 4d4 |
| Special attacks | Overturn boats |
| Special defenses | None |
| Magic resistance | Standard |
| Intelligence | Animal |
| Alignment | Neutral |
| Size | Large |
Giant sea turtles are massive beasts, normally placid but ferocious when they feel they are under attack. They have a 90% chance of overturning a boat, and a 10% chance to overturn even a small ship. A sea turtle can withdraw its vulnerable head and flippers into its shell, but obviously cannot attack or move if it does so.
Treasure: None
Special Abilities
Overturn boats — 90% chance of overturning a boat, and a 10% chance to overturn even a small ship.
Withdraw into shell — Can withdraw its vulnerable head and flippers into its shell, but obviously cannot attack or move if it does so.
Source: OSRIC.
Attribution: Stuart Marshall, with Matthew J. Finch / Black Blade Publishing.
License:
OGL-1.0a.