bfrpg

bfrpg
Number appearing1d6, Wild 2d6, Lair 2d6
Armor class15 (12)
Move30' Unarmored 40'
Hit dice4+1
Treasure typeC + 1d20x100 gp
Damage per attack1 huge weapon (2d6)
Morale10

Ogres appear as large, very ugly humans. Adult ogres stand 9 to 10 feet tall and weigh 600 to 650 pounds. Their skin color ranges from dull yellow to dull brown. Their clothing consists of poorly cured furs and hides, which add to their naturally repellent odor. Ogres are brutish and aggressive, but inherently lazy. They employ direct attacks in combat, typically using large clubs, axes, or pole arms, generally causing 2d6 damage. If normal weapons are employed, an ogre has a +3 bonus to damage due to strength. If an ogre fights bare-handed, it does 1d8 subduing damage per hit.

Special Abilities

Strength bonus — If normal weapons are employed, an ogre has a +3 bonus to damage due to strength.

Unarmed combat — If an ogre fights bare-handed, it does 1d8 subduing damage per hit.

Source: Basic Fantasy Role-Playing Game. Attribution: Chris Gonnerman / Basic Fantasy Project. License: CC-BY-SA-4.0.

osric

osric
FrequencyCommon
Number appearing2d10
Armor class5
Move90-ft
Hit dice4+1
% in lair20%
Damage per attack1d10 or weapon
Special attacksNone
Special defensesNone
Magic resistanceStandard
IntelligenceLow
AlignmentChaotic evil
SizeLarge (9-ft+)

Ogres are malicious beings who live in all environments, whether above or below ground. They have affinity with hill giants and trolls, and often can be found with them. Additionally, ogres love wealth, and will hire themselves out to other creatures toward this end.

When encountering ogres in their lair, there will be an additional 2d6 females and 2d4 young. The lair will contain slaves or prisoners 30% of the time. When capturing other beings, 25% of the time they are used as slaves where as the unlucky majority, or 75%, find their way to the supper table.

Despite their low intelligence, ogres are social creatures and speak orc, troll, and the language of hill giants in addition to their own language and alignment tongue.

Description: Aside from the elusive unhealthy purple coloured ogre, most ogres have skin that is dull yellow or dark brown. They have black-green or blue-black hair, and their skin is covered in dark wart-like bumps. They have purple eyes and white pupils, and their hard, thick nails and teeth are orange and sometimes black. Ogres live at least 90 years. They don furs or other animal hides, and their (often) mercenary lifestyle requires that they maintain their weapons and armour in decent condition.

Treasure: Individual: 20d4 gp; Lair: 1d3×1,000 gp (30%), 5d8 gems (40%), 2 magic items (10%), 2d4 potions (40%)

Special Abilities

Weapon bonus — When attacking by weapon, standard ogres receive +2 to damage while their more powerful leaders get +3 and a chief receives +4.

Source: OSRIC. Attribution: Stuart Marshall, with Matthew J. Finch / Black Blade Publishing. License: OGL-1.0a.