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Spider, Huge

osric

osric
FrequencyUncommon
Number appearing1d8
Armor class4
Move30-ft; 120-ft in web
Hit dice4+4
% in lair75%
Treasure type2d6×1,000 cp (20%), 1d6×1,000 sp (25%), 1d4×1,000 ep (10%), 1d6 gems (25%), 1d3 jewellery (15%), 1d3 magic items (10%)
Damage per attack1d8
Special attacksPoison, webs
Special defensesNone
Magic resistanceStandard
IntelligenceLow
AlignmentChaotic evil
SizeLarge

Rather than being hunters, these creatures are like their common, tiny cousins in that they build webs to ensnare prey. In addition to their venomous bite, it takes 2 combat rounds to break free from their webs (+1 additional round for each point of strength below 17). In some fantasy worlds, such as those inspired by J.R.R. Tolkien's Middle Earth™, giant spiders can speak Common; in others, they are voiceless.

Special Abilities

Poison — Venomous bite.

Webs — It takes 2 combat rounds to break free from their webs (+1 additional round for each point of strength below 17).

Source: OSRIC. Attribution: Stuart Marshall, with Matthew J. Finch / Black Blade Publishing. License: OGL-1.0a.