osric
osric| Frequency | Uncommon |
|---|---|
| Number appearing | 1 |
| Armor class | 8 |
| Move | 30-ft |
| Hit dice | 4 |
| % in lair | 95% |
| Damage per attack | 2d4 |
| Special attacks | See below |
| Special defenses | See below |
| Magic resistance | Standard |
| Intelligence | Non- |
| Alignment | Neutral |
| Size | Large |
Stunjellies appear, at a distance, to be no more than a normal section of wall, but should any individual stray too close, they will turn translucent and attack. Most known examples occupy an area 10-ft wide by 10-ft high and 2-ft to 5-ft thick, but larger versions have occasionally been reported.
Treasure: Stunjellies carry only what they have consumed.
Special Abilities
Surprise — It is very likely that a Stunjelly will catch its victim by surprise.
Paralysis Attack — In addition to the 2d4 damage its mutable tendrils inflict upon a its prey, a saving throw vs paralysis must also be made; failure renders the unfortunate unable to move for 5d4 rounds, which the Stunjelly uses to engulf its victim and begin the process of digestion.
Immunities — Stunjellies are themselves immune to paralysis, as well as polymorph, electrical attacks and mind-influencing spells.